Ability Scores
Lets recap the ability scores per points:
Strength (STR): 0.5% Stamina Gain, 0.25 Physical Damage Boost - not bad for better aggro management
Constitution (CON): 0.5% Maximum HP, 0.25% AP Gain - the best ability score for increasing survivability. Remind that CON multiply with the HP from Item Level and Gear.
Dexterity (DEX): 0.5% Critical Severity, 0.25% Movement Speed - Movement Speed is nice, else not so great ability score
Intelligence (INT): 0.5% Control Bonus, 0.25% Magical Damage Boost - An ability score with barely any use.
Wisdom (WIS): 0.5% Control Resist, 0.25% Outgoing Healing - An ability score that no Fighter needs.
Charisma (CHA): 0.5% Forte, 0.25% Recharge Speed - The second best ability score. Forte increases Defense and Critical Avoidance and Recharge Speed increases the use of Encounter Powers.
The survivable focused way to go is taking CON and CHA. Taking STR for better aggro management is a more offensive but a viable way too. Because this guide focuses on survivability CON and CHA are recommended.
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